The Draft Grid has been finalized. So has the page where the picks are listed by team. If you have visited the site recently, you may have to hit refresh to get the updates. After rosters were set, the Draft Grid was tweaked to match the numbers of players everyone kept. Picks 1-149 were not affected, but picks 150+ were, however slightly.
Now everyone's PLAYERS + DRAFT PICKS = 30 + RESERVE PICKS + 2 (per the Tweener Rule). The optional Tweener Rule picks are highlighted on the team by team picks list. If you use those picks, you will have cuts to make after the draft.
Also, we will have the LIGHTNING ROUND again this year, although altered a little after what we learned from last year's inaugural attempt. Here are the rules for the LIGHTNING ROUND:
1. Any team can participate - but you have to draft for yourself - no proxies.
2. The LIGHTNING ROUND takes place immediately after the DRAFT.
3. Only carded, undrafted free agents are available to be drafted.
4. We draft in original DRAFT order.
5. You have 1 minute to make your pick. If you choose a player not available, you lose that turn and we move on to the next team.*
6. There will be 5 rounds.*
7. If you leave the room or pass in ANY ROUND (which includes going over your time limit), your night is over.
* These two rules (5&6) are slight changes from last year. There were too many times when ineligible names were called, slowing the process down. This year, if you call a name of a guy who is already gone (or who doesn't have a card), you lose that turn and we move on. Your night doesn't have to be OVER - we just move on. The 5 rounds is because... well, 10 was entirely too many.
And of course, you still have to turn in your final roster by Sunday - after making your cuts.
Sunday, March 10, 2013
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2 comments:
On further review, I now count 77 "unusable" cards, in addition to the bonus cards. Anyone come up with a higher number?
My first count is 79 "unusable" cards. Will double check.
-Pigman
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